#pragma once #include /* Bribki are stored here */ typedef struct { char chars[5]; } DebugBribka; DebugBribka byte_to_string_bribka(uint8_t byte) { DebugBribka res = {.chars = {' ', ' ', ' ', ' ', 0}}; int p = 3; while (byte > 0) { uint8_t d = byte % 10; byte /= 10; res.chars[p] = (char)(d) + '0'; p--; } return res; }