2022-11-14 00:23:42 +03:00

52 lines
1.2 KiB
C

#include "port.h"
char* const video_memory = (char*) 0xb8000;
enum {
LINES = 25,
COLS = 80,
WHITE_ON_BLACK = 0x0f,
VGA_CTRL_REGISTER = 0x3d4,
VGA_DATA_REGISTER = 0x3d5,
VGA_OFFSET_LOW = 0x0f,
VGA_OFFSET_HIGH = 0x0e,
};
void vga_set_cursor(unsigned offset) {
port_byte_out(VGA_CTRL_REGISTER, VGA_OFFSET_HIGH);
port_byte_out(VGA_DATA_REGISTER, (unsigned char) (offset >> 8));
port_byte_out(VGA_CTRL_REGISTER, VGA_OFFSET_LOW);
port_byte_out(VGA_DATA_REGISTER, (unsigned char) (offset & 0xff));
}
unsigned vga_get_cursor() {
port_byte_out(VGA_CTRL_REGISTER, VGA_OFFSET_HIGH);
unsigned offset = port_byte_in(VGA_DATA_REGISTER) << 8;
port_byte_out(VGA_CTRL_REGISTER, VGA_OFFSET_LOW);
offset += port_byte_in(VGA_DATA_REGISTER);
return offset;
}
void vga_set_char(unsigned offset, char c) {
video_memory[2 * offset] = c;
video_memory[2 * offset + 1] = WHITE_ON_BLACK;
}
void vga_clear_screen() {
for (unsigned i = 0; i < LINES * COLS; ++i) {
vga_set_char(i, ' ');
}
vga_set_cursor(0);
}
void vga_print_string(const char* s) {
int offset = vga_get_cursor();
while (*s != 0) {
vga_set_char(offset, *s);
s++;
offset++;
}
vga_set_cursor(offset);
}