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Andreew Gregory ad5b3c58d6 Now we store height in TextureDataS. + wrote codegen for writing texture to png file
2025-09-24 17:49:59 +03:00
earth_doc
Refactored the entire project (again)
2025-09-04 23:21:26 +03:00
src
Now we store height in TextureDataS. + wrote codegen for writing texture to png file
2025-09-24 17:49:59 +03:00
.gitignore
I WROTE THE GODDAMN RED BLACK TREE SET (tested only for T=S64 though). IT EVEN TOOK ME LESS THAN 2 WEEKS.
2025-09-23 19:29:58 +03:00
CMakeLists.txt
NOW. We can actually do something real
2025-09-24 16:37:53 +03:00
Makefile
fixed some bugs, wrote some tests. Still need to write rb tree graphvizization for better gaming
2025-09-22 22:09:12 +03:00
shell.nix
fixed some bugs, wrote some tests. Still need to write rb tree graphvizization for better gaming
2025-09-22 22:09:12 +03:00
Description
I am gonna go insane
134 MiB
Languages
C 91.1%
Typst 2.9%
Haskell 2.6%
Python 1.3%
GLSL 1.1%
Other 0.9%
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