Андреев Григорий gregory
  • Joined on 2024-07-27
gregory pushed to master at pub/prototype1 2025-09-13 06:03:29 +00:00
83bef6da7e They don't know I am reproducible
gregory created branch adding-extures in pub/prototype1 2025-09-12 14:46:48 +00:00
gregory pushed to adding-extures at pub/prototype1 2025-09-12 14:46:48 +00:00
7b29269ac5 Saving uncomplete changes. Have to generate png methods for all the png types
gregory pushed to master at pub/prototype1 2025-09-06 18:07:11 +00:00
9c0b13346e Fixed normal map gen bug
gregory pushed to master at pub/prototype1 2025-09-06 17:45:17 +00:00
e33dd979d6 Now we load textures from png
gregory pushed to master at pub/prototype1 2025-09-06 16:16:56 +00:00
48882dd251 Integrated libpng (still need to autogenerate some files + I had not checked for error handling)
gregory pushed to master at pub/prototype1 2025-09-04 22:17:06 +00:00
872381e686 started writing l1_5/codegen thing. too bad the learning year has begun :(
gregory pushed to master at pub/prototype1 2025-09-04 20:23:32 +00:00
8a1f8dbfdb Refactored the entire project (again)
gregory pushed to master at pub/prototype1 2025-09-01 14:34:39 +00:00
61e2c71093 Lmao, I was storing normal maps in SRGB texture
gregory pushed to master at pub/prototype1 2025-08-31 22:01:41 +00:00
58488434f4 Now we have shiny stuff
gregory pushed to master at pub/prototype1 2025-08-31 21:46:35 +00:00
e49b76fffa Added shiny mesh to r0, but something seems wrong
gregory pushed to master at pub/prototype1 2025-08-30 13:16:19 +00:00
7158a15b5b Got rid of Xorg completely! Plus fixed some bugs. Yay!!!
gregory pushed to master at pub/prototype1 2025-08-29 12:08:44 +00:00
a4eed941e1 r0, r1, r2a, r3 work
gregory pushed to master at pub/prototype1 2025-08-29 12:07:08 +00:00
d4d97ed8c6 Now my vulkan program works on wayland (r3)
a1807a4dfa УУУПС X)
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gregory pushed to master at pub/prototype1 2025-08-28 11:42:24 +00:00
fc7884a9ed УУУПС X)
gregory pushed to master at pub/prototype1 2025-08-28 00:09:49 +00:00
19b08636a9 Added Jane to r0. Splitted xlib and wayland margaret code (because I am switching to libwayland). Made some minor enhancements in r1. Wrote r2a program - doublebuffered wayland app that plays instruments. Started writing r3 - wayland client that uses vulkan instance
gregory pushed to master at pub/prototype1 2025-08-24 14:31:49 +00:00
555712a19d Played with pipewire a little (still have no idea how to remove latency). Added t_clonable trait to util templates
gregory pushed to master at pub/prototype1 2025-08-18 19:00:46 +00:00
44a9389bae Corrected r1 (wayland test)
gregory pushed to master at pub/prototype1 2025-08-18 17:59:42 +00:00
2b95720d56 I finally learned how to draw normal perimeters
gregory pushed to master at pub/prototype1 2025-08-17 17:51:18 +00:00
cfd23b1ea5 Аяяй