• Joined on 2025-09-09
slim pushed to master at pub/nixos-config 2026-02-10 15:54:52 +00:00
679d04a764 Editing of configs + ribbit.jpg wallpaper (has nothing to do with ribbit btw)
slim pushed to master at pub/nixos-config 2026-02-10 13:56:16 +00:00
a2f1530daf I did it. I finally got rid of this declarative crap and rewrite everything to bash. No home-manager channel. No bullshit. Just me and my disk
slim pushed to parsing-scenes at pub/prototype1 2026-02-08 22:28:45 +00:00
1e6097ac2a I wrote program that renders sekelton.glb. But what's the point now? It does not draw as expected. Spine and jaw are gone. Hierarchy makes no sense. Plus my game erendering class sucks. And as if it couldn't already be worse, HSE just dropped like 7 homeworks and tomorrow I can't afford to be late for stupid fucking classes. How is it that I hate gltf rendering 10 much more than homework. Fuck this fucking shit. Fuck prob-theory. Fuck caos. Fuck every single zoom lesson. Fuck ML. Fuck khronos group. Fuck blender. Fuck , fuck, fuck. I fucking hate glb format. Fuck this shit. And I am sick of C already
slim pushed to parsing-scenes at pub/prototype1 2026-02-08 14:03:43 +00:00
795f675e6a Saving progres on glb parsing. All checks of structures are done
slim pushed to parsing-scenes at pub/prototype1 2026-02-07 23:43:59 +00:00
24a8be3a75 Okay, we have all data. Now what? (tldr: I marshalled all the json data from gltf. I did not verified it. I did not tested it. I did not imported it. Nothing is done)
slim pushed to parsing-scenes at pub/prototype1 2026-02-06 14:47:30 +00:00
2dd4ad0d7b Saving progress. Parsing of nodes and scenes arrays of glb object
slim created branch parsing-scenes in pub/prototype1 2026-02-05 10:18:51 +00:00
slim pushed to parsing-scenes at pub/prototype1 2026-02-05 10:18:51 +00:00
09df9f4e2d Syntax error fix + partially wrote GltfNode and GltfScene structures. Sometimes I do wonder if writing 'Gltf' look good or not...
slim pushed to master at pub/prototype1 2026-02-04 15:04:50 +00:00
1fbd4f0413 Finally, physically-accurate simulation of one-fourth-of-a-cylinder
slim pushed to master at pub/prototype1 2026-02-03 00:05:21 +00:00
ca2f3033e3 smol makefile renaming
slim pushed to master at pub/prototype1 2026-02-02 20:39:52 +00:00
e7f54614c2 Drastically improved code quality
f0634d08a1 OMG OMG IT WORKS. Достигнута цель для КТ1: симуляция одного тёрдого тела в невесомости. This entire quaternion thing turned out to be irrelevant
53dd36ab7c Wrote a cute little program where you can shoot bullets at ONE FOURTH OF A CYLINDER. Too bad they still don't rotate the cylinder
f99e673d79 Refactored most of l1 using brand new VecU8_append_fmt method and brand new %r VecU8_fmt specifier
0c41f3dd3e Saving... I was in the process of writing my physics sim when I noticed that Ozon delivered my new headphones. Which would also imply that I am already too late
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slim pushed to physics-app at pub/prototype1 2026-02-02 19:37:37 +00:00
f0634d08a1 OMG OMG IT WORKS. Достигнута цель для КТ1: симуляция одного тёрдого тела в невесомости. This entire quaternion thing turned out to be irrelevant
slim pushed to physics-app at pub/prototype1 2026-02-01 23:51:40 +00:00
53dd36ab7c Wrote a cute little program where you can shoot bullets at ONE FOURTH OF A CYLINDER. Too bad they still don't rotate the cylinder
slim pushed to physics-app at pub/prototype1 2026-02-01 18:08:32 +00:00
f99e673d79 Refactored most of l1 using brand new VecU8_append_fmt method and brand new %r VecU8_fmt specifier
slim created branch physics-app in pub/prototype1 2026-02-01 00:04:06 +00:00
slim pushed to physics-app at pub/prototype1 2026-02-01 00:04:06 +00:00
0c41f3dd3e Saving... I was in the process of writing my physics sim when I noticed that Ozon delivered my new headphones. Which would also imply that I am already too late
7277f606f4 I am gonna go insane
Compare 2 commits »
slim pushed to master at pub/prototype1 2026-01-28 14:24:37 +00:00
64487a873a Header guards are no more
slim pushed to master at pub/prototype1 2026-01-28 14:16:38 +00:00
f9159abded Removed all header guards in src. Sadly, some header guards still remain in /gen
slim pushed to master at pub/prototype1 2026-01-28 13:22:00 +00:00
658d645992 Moved alice engine to a separate file, fixed json parsing bug, really want to parse more glb stuff
slim pushed to master at pub/prototype1 2026-01-27 22:42:44 +00:00
11de21a90b Saving progress. Wrote tests for json